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Pro CS2 - MatchZy Ready System Fix

· One min read

In today's news, we've made small changes

✏️ Changes

MatchZy

  • Fixed a bug in the .ready system that allowed a match or scrim to be started by a single player without requiring all 10 players to ready up.

Pro CS2 - New Map Pool Expansion

· One min read

In today’s update, we’re excited to share a few new additions.

🚀 New Feature

  • New maps has been added to the servers.
  • We added new commands, after this update.
    • !train
    • !edin
    • !basalt
    • !palais
    • !whistle

Pro CS2 - MatchZy Scrim Mode Enhancements

· One min read

In today's news, we've made some small changes and additions.

✏️ Changes

MatchZy

  • Reintroduced the .playout command and added .po as aliases. (You can continue using .scrim as usual; nothing has changed.)
  • Added a new scrim mode/config, .hill, which provides full buy money ($16,000 per round).

There is no difference between .playout and .scrim they perform exactly the same function.

Pro CS2 - MatchZy Coach Multiple & Improvements

· One min read

✏️ Changes

MatchZy

Coach:

  • Multiple coaches are now allowed, players can use .coach ct/t to coach any team.
  • Fixed C4 glitch if the coach gets the C4. Now, the C4 will be dropped at the base if the coach has the C4. Players can either use buy menu to get the dropped C4, or grab it once the round starts.
  • Fixed coach blocking smoke lineups. Now, the coaches will be invisible (only their name will be visible, atm no fix for hide that)
  • Fixed coach getting some information on round start (buy in hud, money in scoretab, etc). Now coaches will die 1 second before the freezetime ends.

Match Mode:

  • Now the players will automatically join their respective team, skipping the join team menu. (When a match is loaded)

Practice:

  • Fixed a bug where loading a saved nade would make the player stuck. Now newly saved nades will not have this issue.

General:

  • Added matchzy_removeplayer command to remove and kick a player from all the teams when a match is loaded. Usage: matchzy_removeplayer <steam64>